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AI Insights · Timothy · October 2021

Top 5 Simulator Games on Android in the Netherlands: Q3 2021

Explore the performance of the top 5 simulator games on Android in the Netherlands during Q3 2021, with insights on downloads, revenue, and active users.

Top 5 Simulator Games on Android in the Netherlands: Q3 2021

Performance of Top 5 Simulator Games on Android in the Netherlands in Q3 2021

In the third quarter of 2021, the top 5 simulator games on the Android platform in the Netherlands demonstrated varying trends in weekly downloads, revenue, and active users. Below is an overview of their performance.

100 Years - Life Simulator by VOODOO saw a substantial increase in weekly downloads from the beginning of the quarter, peaking at 16.9K in late July. However, this number declined steadily, reaching around 1K by the end of September. Active users followed a similar pattern, starting at 1.1K and peaking at 26.3K in early August before falling to nearly 3K by the quarter's end.

Trading Master 3D - Fidget Pop from Panteon had a strong start with downloads hitting 31.4K in mid-July. This figure quickly dropped, stabilizing around 100 by the end of September. Active users also saw a decline from 24.1K to 2.7K over the quarter.

Judgment Day: Angel of God by Bolga Games experienced a significant increase in downloads, reaching 12.5K in late July. This was followed by a sharp drop, ending the quarter at around 300. Active users peaked at 20.4K in late July and decreased to approximately 2K by the end of September. Weekly revenue varied slightly, peaking at $61 in early August.

Hair Dye from CrazyLabs LTD had a steady performance with weekly downloads starting at 6.7K and peaking at 8.2K in mid-July. By the end of the quarter, downloads had settled at around 2.3K. Active users mirrored this trend, starting at 18.3K and peaking at 24.5K in mid-July, before declining to nearly 9.7K by the end of September.

Fidget Trading 3D Fidget Toys by MagicLab showed a sharp rise in downloads at the beginning of the quarter, reaching 12.7K in mid-July. This figure then fell dramatically, stabilizing at around 200 by the end of September. Active users started at 10.4K, peaking at 18.6K in mid-July, and then declined to around 1.5K by the end of the quarter.

These trends highlight the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021